- What is the incident that starts the journey?
The Paranormal agencies use stone dolmens as portals to travel the world. As time has gone on mother nature and humans have destroyed or damaged the dolmens. The natural wear and tear on the dolmens has caused some malfunction and sends agents to the wrong location or to the Obsidian Realm. Agents from all over the world are being lost and trapped in the Obsidian Realm. Only those with Fae blood can return from the Obsidian Realm. The PDM decided that instead of losing more seasoned agents; they were going to send in green agents on what seems like a suicide mission. Once again, Agent Ansley seeks the help of Maggie and Liam. This time, they actually know they are being used by the agency. However, Caroline, Maggie’s sister, brokered a deal with Ansley. If they survive the mission, Ansley releases them and they can leave for America with Caroline.
The Obsidian Realm is where The Morrgan was banished by Odin, the god of war and of the dead. In retaliation of being banished, The Morrgan’s have caused the Dolmens to be corrupted before in the past. Transporting the Picts and Vikings to the Obsidian Realm, feeding the Morrgan’s need for blood and battle. The vikings that have died in the Obsidian Realm cannot enter Valhalla. But since the portals have opened again, Badb has been released. She is relishing in the war that covers the earth. Odin wants his souls and Badb wants blood.
Badb delivers a prophecy that calls for the end of the world.
Summer without blossoms,
Cattle will be without milk,
Women without modesty,
Men without valour.
Conquests without a king…
Woods without mast.
Sea without produce…
False judgements of old men.
False precedents of lawyers,
Every man
a betrayer.
Every son a reaver.
The son will go to the bed of his father,
The father
will go to the bed of his son.
Each his brother’s brother-in-law.
He will not seek any woman outside his house…
- Magic: is it hidden? How does it affect humans? Who has it? Rules? Laws? How much do the MCs understand it? How much do the readers know?
The readers learn as Maggie and Liam discover more about the magical world.
On earth, magical beings walk side by side with the humans. However, the humans are unaware of how much magic is in their world. The Paranormal Defence Agencies are spread throughout the world and, in contrast to other government agencies, collaborate to maintain and control the narrative. If you exhibit any sort of powers, you become an agent. You are allowed to have side gigs. However, the agency documents all magical beings and requires them to work in some capacity if they would like to maintain their freedom. There are some that live off the grid in isolated and secluded areas. IE BigFoot lore. The only magical creatures not a part of any agency are the Fae, they are unable to be controlled and don’t trust the government.
Humans presidents, kings, queens, and even dictators have all collectively decided that the knowledge of such magical beings should never be revealed. Only top level scientists even know of their existence.
The Obsidian Realm is where The Morrgan was banished by Odin, the god of war and of the dead, They are three sisters, Badb, Macha, and Nemain.
Macha – Goddess of land, fertility, kingship, war, and horses
Nemain – Goddess who personifies the frenzied havoc of war.
Badb – Goddess of war. She takes the form of a raven or crow. Known as the battle crow. She causes confusion and fear among the soldiers to move the battle in favor of her side. She may appear prior to battle to foreshadow carnage to come or predict a notable death. Battle fields are called “The gardens of Badb.” She is known as rage, fury, or violence.